And collect them - three turrets are better than one. Until you are better equipped to face the horrors of Talos 1 on your own (and even after that), use every turret you find. You can pick them up and redeploy them in strategic locations, and you can kite Typhons into their lines of fire. “Are you still there?”Įspecially early on in the game, turrets are wonderful allies. If you find a plan for shotgun shells, for example, you are no longer at the mercy of the loot gods to reload. What you can print is determined by which plans you’ve found. What you need to do is find a fabricator to feed those raw materials to. But you can’t throw raw materials at the Typhon organisms (well, you can, but it’s not going to do you any good). And that’s why the recyclers are important. You’re not going to run out of trash any time soon, but you are going to run out of ammo. If you turn that trash into raw materials, it will stack in your inventory and take up less space. This is why we say you should know where the nearest (working) recycler is. Your inventory space is limited, so as your arsenal of weapons increases, the space in your pockets for trash decreases. You can get four types of materials: exotic (Typhon parts), mineral (metal), organic (flowers and food) and synthetic (plastics). Recyclers take all of that junk (and anything else you dump in there - like extra weapons) and turns it into raw material. Know where the nearest recycler isĪll of that trash, those flowers and the “used” cigars that you’ve got stuffed in your pockets are fodder for the recycler. There are the obvious things like food (for health) or spare parts (for repairing things) and guns or ammunition, but even (literal) trash has a use. There are plenty of games where you are faced with countless items to pick up (or items you have to learn to ignore). We’re going to break it down into three rough categories: Your world, your enemies (and ways to kill them) and yourself. Let’s talk about some of the habits you’re going to have to pick up, concepts you’ll have to learn and choices you’re going to be making as you play. But that doesn’t mean you’re going to immediately understand how everything works. A lot of this game is going to feel familiar - you’ll see bits and pieces from a dozen well-loved games in its DNA.
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